SELECT()

programming/C_C++ 2011. 7. 8. 11:47
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/* 
   PLEASE READ THE FILE NB-APOLOGY!!!!  There are some things you should
   know about this source before you read it.  Thanks.

   
   Quang Ngo alerted me to a bug where the variable listnum in deal_with_data()
   wasn't being passed in by parameter, thus it was always garbage. I have
   quick-fixed this in the code below. - Spencer (October 12, 1999)
   

   Non blocking server demo 
   By Vic Metcalfe (vic@acm.org)
   For the unix-socket-faq
*/

#include "sockhelp.h"
#include <ctype.h>
#include <sys/time.h>
#include <fcntl.h>

int sock;            /* The socket file descriptor for our "listening"
                   	socket */
int connectlist[5];  /* Array of connected sockets so we know who
	 		we are talking to */
fd_set socks;        /* Socket file descriptors we want to wake
			up for, using select() */
int highsock;	     /* Highest #'d file descriptor, needed for select() */

void setnonblocking(sock)
int sock;
{
	int opts;

	opts = fcntl(sock,F_GETFL);
	if (opts < 0) {
		perror("fcntl(F_GETFL)");
		exit(EXIT_FAILURE);
	}
	opts = (opts | O_NONBLOCK);
	if (fcntl(sock,F_SETFL,opts) < 0) {
		perror("fcntl(F_SETFL)");
		exit(EXIT_FAILURE);
	}
	return;
}

void build_select_list() {
	int listnum;	     /* Current item in connectlist for for loops */

	/* First put together fd_set for select(), which will
	   consist of the sock veriable in case a new connection
	   is coming in, plus all the sockets we have already
	   accepted. */
	
	
	/* FD_ZERO() clears out the fd_set called socks, so that
		it doesn't contain any file descriptors. */
	
	FD_ZERO(&socks);
	
	/* FD_SET() adds the file descriptor "sock" to the fd_set,
		so that select() will return if a connection comes in
		on that socket (which means you have to do accept(), etc. */
	
	FD_SET(sock,&socks);
	
	/* Loops through all the possible connections and adds
		those sockets to the fd_set */
	
	for (listnum = 0; listnum < 5; listnum++) {
		if (connectlist[listnum] != 0) {
			FD_SET(connectlist[listnum],&socks);
			if (connectlist[listnum] > highsock)
				highsock = connectlist[listnum];
		}
	}
}

void handle_new_connection() {
	int listnum;	     /* Current item in connectlist for for loops */
	int connection; /* Socket file descriptor for incoming connections */

	/* We have a new connection coming in!  We'll
	try to find a spot for it in connectlist. */
	connection = accept(sock, NULL, NULL);
	if (connection < 0) {
		perror("accept");
		exit(EXIT_FAILURE);
	}
	setnonblocking(connection);
	for (listnum = 0; (listnum < 5) && (connection != -1); listnum ++)
		if (connectlist[listnum] == 0) {
			printf("\nConnection accepted:   FD=%d; Slot=%d\n",
				connection,listnum);
			connectlist[listnum] = connection;
			connection = -1;
		}
	if (connection != -1) {
		/* No room left in the queue! */
		printf("\nNo room left for new client.\n");
		sock_puts(connection,"Sorry, this server is too busy.  "
					Try again later!\r\n");
		close(connection);
	}
}

void deal_with_data(
	int listnum			/* Current item in connectlist for for loops */
	) {
	char buffer[80];     /* Buffer for socket reads */
	char *cur_char;      /* Used in processing buffer */

	if (sock_gets(connectlist[listnum],buffer,80) < 0) {
		/* Connection closed, close this end
		   and free up entry in connectlist */
		printf("\nConnection lost: FD=%d;  Slot=%d\n",
			connectlist[listnum],listnum);
		close(connectlist[listnum]);
		connectlist[listnum] = 0;
	} else {
		/* We got some data, so upper case it
		   and send it back. */
		printf("\nReceived: %s; ",buffer);
		cur_char = buffer;
		while (cur_char[0] != 0) {
			cur_char[0] = toupper(cur_char[0]);
			cur_char++;
		}
		sock_puts(connectlist[listnum],buffer);
		sock_puts(connectlist[listnum],"\n");
		printf("responded: %s\n",buffer);
	}
}

void read_socks() {
	int listnum;	     /* Current item in connectlist for for loops */

	/* OK, now socks will be set with whatever socket(s)
	   are ready for reading.  Lets first check our
	   "listening" socket, and then check the sockets
	   in connectlist. */
	
	/* If a client is trying to connect() to our listening
		socket, select() will consider that as the socket
		being 'readable'. Thus, if the listening socket is
		part of the fd_set, we need to accept a new connection. */
	
	if (FD_ISSET(sock,&socks))
		handle_new_connection();
	/* Now check connectlist for available data */
	
	/* Run through our sockets and check to see if anything
		happened with them, if so 'service' them. */
	
	for (listnum = 0; listnum < 5; listnum++) {
		if (FD_ISSET(connectlist[listnum],&socks))
			deal_with_data(listnum);
	} /* for (all entries in queue) */
}

int main (argc, argv) 
int argc;
char *argv[];
{
	char *ascport;  /* ASCII version of the server port */
	int port;       /* The port number after conversion from ascport */
	struct sockaddr_in server_address; /* bind info structure */
	int reuse_addr = 1;  /* Used so we can re-bind to our port
				while a previous connection is still
				in TIME_WAIT state. */
	struct timeval timeout;  /* Timeout for select */
	int readsocks;	     /* Number of sockets ready for reading */

	/* Make sure we got a port number as a parameter */
	if (argc < 2) {
		printf("Usage: %s PORT\r\n",argv[0]);
		exit(EXIT_FAILURE);
	}

	/* Obtain a file descriptor for our "listening" socket */
	sock = socket(AF_INET, SOCK_STREAM, 0);
	if (sock < 0) {
		perror("socket");
		exit(EXIT_FAILURE);
	}
	/* So that we can re-bind to it without TIME_WAIT problems */
	setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, &reuse_addr,
		sizeof(reuse_addr));

	/* Set socket to non-blocking with our setnonblocking routine */
	setnonblocking(sock);

	/* Get the address information, and bind it to the socket */
	ascport = argv[1]; /* Read what the user gave us */
	port = atoport(ascport); /* Use function from sockhelp to
                                    convert to an int */
	memset((char *) &server_address, 0, sizeof(server_address));
	server_address.sin_family = AF_INET;
	server_address.sin_addr.s_addr = htonl(INADDR_ANY);
	server_address.sin_port = port;
	if (bind(sock, (struct sockaddr *) &server_address,
	  sizeof(server_address)) < 0 ) {
		perror("bind");
		close(sock);
		exit(EXIT_FAILURE);
	}

	/* Set up queue for incoming connections. */
	listen(sock,5);

	/* Since we start with only one socket, the listening socket,
	   it is the highest socket so far. */
	highsock = sock;
	memset((char *) &connectlist, 0, sizeof(connectlist));

	while (1) { /* Main server loop - forever */
		build_select_list();
		timeout.tv_sec = 1;
		timeout.tv_usec = 0;
		
		/* The first argument to select is the highest file
			descriptor value plus 1. In most cases, you can
			just pass FD_SETSIZE and you'll be fine. */
			
		/* The second argument to select() is the address of
			the fd_set that contains sockets we're waiting
			to be readable (including the listening socket). */
			
		/* The third parameter is an fd_set that you want to
			know if you can write on -- this example doesn't
			use it, so it passes 0, or NULL. The fourth parameter
			is sockets you're waiting for out-of-band data for,
			which usually, you're not. */
		
		/* The last parameter to select() is a time-out of how
			long select() should block. If you want to wait forever
			until something happens on a socket, you'll probably
			want to pass NULL. */
		
		readsocks = select(highsock+1, &socks, (fd_set *) 0, 
		  (fd_set *) 0, &timeout);
		
		/* select() returns the number of sockets that had
			things going on with them -- i.e. they're readable. */
			
		/* Once select() returns, the original fd_set has been
			modified so it now reflects the state of why select()
			woke up. i.e. If file descriptor 4 was originally in
			the fd_set, and then it became readable, the fd_set
			contains file descriptor 4 in it. */
		
		if (readsocks < 0) {
			perror("select");
			exit(EXIT_FAILURE);
		}
		if (readsocks == 0) {
			/* Nothing ready to read, just show that
			   we're alive */
			printf(".");
			fflush(stdout);
		} else
			read_socks();
	} /* while(1) */
} /* main */
		

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